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This is a blog dedicated to cataloging and reviewing the best Flash role-playing games in existence!

These games are all free and available online. Just scroll down, or click the Archives links on the left to quickly browse to the review you want.

Thursday, October 4, 2007

RPG #9: The Adventures of Guy Review

The Adventures of Guy is a silly, whimsical RPG with cartoony graphics and a combat style taken directly from the Paper Mario series. The plot is extremely straightforward: you awaken one morning and are promptly transported to a strange world full of beings that want to kill you, by a wizard who wants to kill you as well--except that he also wants you to fetch 50 magic stones for him first.

The combat system in the game is straightforward, turn-based, one-on-one RPG combat with reaction commands to shave off damage you take and to boost damage you give. It's nothing new, but it's implemented well in this game, and it makes the battles more challenging and fun. It also helps that the enemies are all animated frame by frame, many with some very cute and creative moves.

Though disliked by some for its almost nonexistent plot and occasional problems with the main character getting stuck in walls (for which the only solution is to reload the entire game), The Adventures of Guy is one of the better offerings around for casual RPG gameplay. You can pick it up whenever you like without having to concentrate too much on what's been happening in the game: there aren't really any puzzles, there's no real plot to keep track of, and there's basically only one quest. You could put this game aside for a month and have no trouble picking it right back up again where you left off.

Of course, that's both a blessing and a curse. All in all, The Adventures of Guy serves as a fun diversion for the casual RPG gamer, though it runs the risk of annoying people who take their RPGs seriously.

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